![]() * Please see the following link for details: #BISHI BASHI ISO MOD#The starting point for this code base will be Mystro256's WiiSXR, a continuation ofĭaxtsu's libwupc mod of wiisx, which is in turn based off of Matguitarist's "USB mod5". # The following is the basic code informationįork of WiiSXR (a port of PCSX-R), a PSX emulator for the Gamecube / Wii / Wii U. ※※※ It reads a font file in a fixed location, So make sure that exists ※※※ I don't know anything about OpenGL, and I don't know if I can use grrlib. ![]() * Use the display mode of GL to provide image quality and performance. * Improve GTE code to provide 3D game speed.Īlthough I used paired single instruction, but the speed is basically not improved # Goals(Please help me, or let us work together.) * Other minor corrections, such as disc changing and automatic fixed of some games. * For some customed Chinese culture games, specific BIOS is automatically loaded.įor example: sd:\wiisxrx\isos\武藏传.ISO => sd:\wiisxrx\bios\武藏传.bin So it can only be made into a specific font.įont char information: first two byte: BigEndianUnicode char code, followed by a character picture in IA8 format with a size of 24 * 24. However, it encountered a memory leak problem, resulting in automatic exit. (Part of the division instruction uses a static compilation instruction)Īt first, I wanted to refer to snes9xgx and support TTF font library. * Modification of some dynamic compilation instructions, such as sllv, SRLV, srav, FF9 and biohazard3 can be run. The sound quality of the system has been more improved. * Combined the dfsound module of pcsxrearmed and used the SDL Library. ![]() Many games that could not be run or had problems before can be run. * Incorporating the CDROM and cdiso codes of pcsxrearmed, the compatibility of the system has been more improved. # The following changes have been made to the code based on wiisxrx. Please refer to the following address for details: I have also invested a lot of time and energy in this project recently, and released the first version. Old message-įirst, thanks to the efforts of the original authors of wiisxrx, wiisxr, wiisx, I can play PS games on Wii. When selecting files, cue files are displayed first, and other files with the same name are not displayed The system automatically reads the font from SD and USB, If there is no font, use the embedded English fontĤ. Fix the error When open the "Settings" section and then click on the "Saves" buttonģ. In order to support more languages, modify the language selection methodĢ. ![]() The compatibility of the game has been further improved, and some more games can be run. Please help test the multi track games.ģ: Except the cdda part, the CDROM code of pcsxReArm has almost been merged. Up to three players can face off against one another to determine who is the ultimate Step Champ.-3 update-ġ: The problem that the sound pitch is too fast has also been solved, and many game sounds have become correct.Ģ: Basically, it supports CDDA. Most of the mini-games are either of the button mashing variety (such as the mini-game in which the player has to throw a tantrum faster than his siblings to get a toy by stomping his feet on the ground repeatedly), but there are also games where the player has to time which button to press (one such game is very similar to Dance Dance Revolution). #BISHI BASHI ISO FULL#This time around dancing and feet coordination is key to success as this outing is specially made to be played with Konami's Dance Dance Revolution dance mat.Īs usual with the Bishi Bashi games, it's full to the brim with random and rather off-beat mini-games that often times pokes fun at Konami's own franchises (such as Track
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